Samsung released new Android 4.1.2 JB firmware XWLSN for Galaxy S2 I9100 in Germany
firmware details:
pda: XWLSN
csc: EPLLS1 (eplus Germany)
change list: 1071752
build date: 20 March 2013
download link (by sammobile):
I9100XWLSN
Tampilkan postingan dengan label I9100. Tampilkan semua postingan
Tampilkan postingan dengan label I9100. Tampilkan semua postingan
Kamis, 11 April 2013
Rabu, 13 Februari 2013
I9100XWLSD JB update with csc FOPLS4/ITVLS1/OXXLS6
second Android 4.1.2 Jelly Bean update for Samsung Galaxy S2 I9100 is available in three different csc for Italy, Spain and The Nordic countries
I9100XWLSD firmware details:
pda: XWLSD
csc: ITVLS1 (Italy)
date: 4 Feb 2013
I9100XWLSD firmware details:
pda: XWLSD
csc: FOPLS4 (Spain)
date: 4 Feb 2013
I9100XWLSD firmware details:
pda: XWLSD
csc: OXXLS6 (open, The Nordic countries)
date: 4 Feb 2013
download links:
I9100XWLSD - Italy (by sammobile)
I9100XWLSD - Spain (by sammobile)
I9100XWLSD - The Nordic countries (by sammobile)
I9100XWLSD firmware details:
pda: XWLSD
csc: ITVLS1 (Italy)
date: 4 Feb 2013
I9100XWLSD firmware details:
pda: XWLSD
csc: FOPLS4 (Spain)
date: 4 Feb 2013
I9100XWLSD firmware details:
pda: XWLSD
csc: OXXLS6 (open, The Nordic countries)
date: 4 Feb 2013
download links:
I9100XWLSD - Italy (by sammobile)
I9100XWLSD - Spain (by sammobile)
I9100XWLSD - The Nordic countries (by sammobile)
Label:
Android 4.1.2,
download,
galaxy S2,
I9100,
Italy,
JB,
Jelly Bean,
Nordic countries,
odin,
official,
S2,
samsung,
SGS2,
Spain
Sabtu, 26 Januari 2013
I9100XWLS8 I9100ZCLSF Galaxy S2 I9100 Android 4.1.2 update download
Samsung started to roll out Android 4.1.2 Jelly Bean for Galaxy S2 I9100, aka SGS2. this update includes new features like Touchwiz UX (the UI from Galaxy S3 I9300), new notification bar with customizable toggles, two home screen mode (basic mode and easy mode) etc, plus enhanced performance

image source: gsmarena.com
I9100XWLS8 firmware details:
pda: XWLS8
csc: FOPLS3
date: 16 Jan 2013
I9100ZCLSF firmware details:
pda: ZCLSF
csc: OZHLSF (Chinese - China, Hong Kong, Taiwan)
date: 11 Jan 2013
download links:
I9100XWLS8 (by sammobile)
I9100ZCLSF (by sammobile)
image source: gsmarena.com
I9100XWLS8 firmware details:
pda: XWLS8
csc: FOPLS3
date: 16 Jan 2013
I9100ZCLSF firmware details:
pda: ZCLSF
csc: OZHLSF (Chinese - China, Hong Kong, Taiwan)
date: 11 Jan 2013
download links:
I9100XWLS8 (by sammobile)
I9100ZCLSF (by sammobile)
Label:
Android 4.1.2,
China,
Chinese,
download,
galaxy S2,
Hong Kong,
I9100,
JB,
Jelly Bean,
odin,
official,
S2,
samsung,
SGS2,
Simplified Chinese,
Taiwan,
Traditional Chinese
Jumat, 18 Mei 2012
Galaxy S2 I9100XWLPD ICS Android 4.0.3 released
Samsung released another Android 4.0.3 ICS rom update XWLPD for SGS2 in Europe
firmware details:
pda: XWLPD
modem: XXLPW
csc: NEELP4
Build Date: 8 May 2012

build info:
ro.build.id=IML74K
ro.build.display.id=IML74K.XWLPD
ro.build.version.incremental=XWLPD
ro.build.version.sdk=15
ro.build.version.codename=REL
ro.build.version.release=4.0.3
ro.build.date=Tue May 8 19:07:11 KST 2012
ro.product.board=smdk4210
ro.product.cpu.abi=armeabi-v7a
ro.product.cpu.abi2=armeabi
ro.product.manufacturer=samsung
ro.product.locale.language=en
ro.product.locale.region=US
download links:
link 1 with Sweden csc
link 2 with Poland csc
link 3 with Netherlands csc
firmware details:
pda: XWLPD
modem: XXLPW
csc: NEELP4
Build Date: 8 May 2012
build info:
ro.build.id=IML74K
ro.build.display.id=IML74K.XWLPD
ro.build.version.incremental=XWLPD
ro.build.version.sdk=15
ro.build.version.codename=REL
ro.build.version.release=4.0.3
ro.build.date=Tue May 8 19:07:11 KST 2012
ro.product.board=smdk4210
ro.product.cpu.abi=armeabi-v7a
ro.product.cpu.abi2=armeabi
ro.product.manufacturer=samsung
ro.product.locale.language=en
ro.product.locale.region=US
download links:
link 1 with Sweden csc
link 2 with Poland csc
link 3 with Netherlands csc
Kamis, 19 April 2012
I9100ZSLPG available for FOTA upgrade
Samsung released ZSLPG, another ICS 4.0.3 update, for Galaxy S2 I9100 in Hong Kong today and is available for upgrade via Kies and FOTA. the overall performance and smoothness is enhanced, and the IMAP problem is fixed. besides, Samsung HK now provides an official guide for FOTA although currently only Traditional Chinese version is available
firmware details:
base: I9100ZSLPG
csc: I9100OZSLPG
modem: I9100ZSLPG
build date: 6 April 2012
official upgrade guide: Traditional Chinese version



source: www.samsung.com/hk
firmware details:
base: I9100ZSLPG
csc: I9100OZSLPG
modem: I9100ZSLPG
build date: 6 April 2012
official upgrade guide: Traditional Chinese version
source: www.samsung.com/hk
Label:
Android 4.0,
Android 4.0.3,
CSC,
download,
FOTA,
galaxy S2,
HK,
Hong Kong,
I9100,
ice-cream sandwich,
ICS,
release,
S2,
samsung,
SGS2,
SII
Sabtu, 14 April 2012
new ICS 4.0.3 I9100XWLP7 SGS2 firmware
XWLP7 was released for Samsung Galaxy S2 I9100 with some extra apps and games preloaded. while there should be not too much changes in this rom, the scrolling is smoother than XXLPS and XWLP4 according to users responses.
base: I9100XWLP7
modem: I9100XXLPS
csc: I9100OXELP7
build date: 3 April 2012
extra apps included:
Brick Breaker 2
Bubble Town 2
Farm Frenzy
infeCCt
MOGames
Outlaw Racing 2011
download links:
link 1
link 2
base: I9100XWLP7
modem: I9100XXLPS
csc: I9100OXELP7
build date: 3 April 2012
extra apps included:
Brick Breaker 2
Bubble Town 2
Farm Frenzy
infeCCt
MOGames
Outlaw Racing 2011
download links:
link 1
link 2
Selasa, 03 April 2012
I9100XXLPS I9100XWLP4 new ICS roms for SGS2
two new Android 4.0.3 ICS roms, XXLPS and XWLP4, released recently in Europe
I9100XXLPS build info:
base: I9100XXLPS
modem: I9100XXLPS
csc: I9100OXALPS
build date: 25 March 2012
I9100XWLP4 build info:
base: I9100XWLP4
modem: I9100XXLPS
csc: I9100LUXLP1
build date: 26 March 2012
download links:
I9100XXLPS
I9100XWLP4
I9100XXLPS build info:
base: I9100XXLPS
modem: I9100XXLPS
csc: I9100OXALPS
build date: 25 March 2012
I9100XWLP4 build info:
base: I9100XWLP4
modem: I9100XXLPS
csc: I9100LUXLP1
build date: 26 March 2012
download links:
I9100XXLPS
I9100XWLP4
Kamis, 15 Maret 2012
Chinese official 4.0.3 ICS I9100ZSLPE
the first Chinese ICS rom ZSLPE for Samsung Galaxy S2 leaked for China, Taiwan and Hong Kong. it surprised me really since there were delays in Chinese rom upgrade in the past. on the other hand, Samsung HK also announced the first ICS rom is coming next week
details:
base: I9100ZSLPE
csc: I9100OZSLPE
modem: I9100ZSLPE


download links:
link 1
link 2 (in Chinese), password: forum.sptbox.net
details:
base: I9100ZSLPE
csc: I9100OZSLPE
modem: I9100ZSLPE
download links:
link 1
link 2 (in Chinese), password: forum.sptbox.net
Label:
android,
Android 4.0,
Android 4.0.3,
China,
Chinese,
CSC,
download,
galaxy,
galaxy S2,
HK,
Hong Kong,
I9100,
ice-cream sandwich,
ICS,
official,
S2,
samsung,
SGS2,
SII,
Taiwan
Selasa, 13 Maret 2012
SGS2 official ICS I9100XXLPQ release launched
the official 4.0.3 rom is available in Europe in XEO and SEB versions, for other countries like UK, it will be available around 19 March
they twitted a msg "#ICS for #GALAXYSII will be available today in Europe including Poland, Hungary, Sweden, & Korea, & gradually roll out to other markets." on 13 March morning
base: I9100OXALPQ
modem: I9100XXLPQ
csc: XXLPQ (XEO)/ XXLPD (SEB)
build-date: 8 March 2012
note that a wipe may be required for upgrading
some download links found on the internet:
XEO link1
XEO link2 part1, XEO link2 part2
XEO link3 (CF-Root)
SEB link1
SEB link2
SEB link3
torrents:
XEO
SEB
they twitted a msg "#ICS for #GALAXYSII will be available today in Europe including Poland, Hungary, Sweden, & Korea, & gradually roll out to other markets." on 13 March morning
base: I9100OXALPQ
modem: I9100XXLPQ
csc: XXLPQ (XEO)/ XXLPD (SEB)
build-date: 8 March 2012
note that a wipe may be required for upgrading
some download links found on the internet:
XEO link1
XEO link2 part1, XEO link2 part2
XEO link3 (CF-Root)
SEB link1
SEB link2
SEB link3
torrents:
XEO
SEB
Senin, 12 Maret 2012
I9100XXLPJ leaked just before the official ICS 4.0.3
UPDATE: SGS2 official ICS I9100XXLPQ release launched
the latest build I9100XXLPJ leaked but sources claimed official ICS will be available in coming days in Korea.
XXLPJ rom details:
base: I9100XXLPJ
modem: I9100XXLPJ
csc: I9100OXALPJ
note that the build date is 14 February 2012
meanwhile, screenshots for the first Android Ice Cream Sandwich 4.0.3 for SHW-M250K, the Korean version of GT-I9100, are published in a forum. the rom is available on the internet now and some ppl claimed that it runs on european version also.
some details about the build:
ro.build.id=IML74K
ro.build.display.id=IML74K.UC08
ro.build.version.incremental=UC08
ro.build.version.sdk=15
ro.build.version.codename=REL
ro.build.version.release=4.0.3
ro.build.date=Thu Mar 8 22:01:59 KST 2012
ro.build.date.utc=1331211719
ro.product.name=SHW-M250K
ro.product.cpu.abi=armeabi-v7a
ro.product.cpu.abi2=armeabi
ro.product.manufacturer=samsung
ro.product.locale.language=ko
ro.product.locale.region=KR
ro.build.PDA=M250K.UC08.2152
download link for I9100XXLPJ
screenshots for the Korean ICS
download links for M250K.UC08.2152_CL226872_REV02 (WARNING: not recommended for normal users):
direct link (works)
torrent file (does not work for me)
the latest build I9100XXLPJ leaked but sources claimed official ICS will be available in coming days in Korea.
XXLPJ rom details:
base: I9100XXLPJ
modem: I9100XXLPJ
csc: I9100OXALPJ
note that the build date is 14 February 2012
meanwhile, screenshots for the first Android Ice Cream Sandwich 4.0.3 for SHW-M250K, the Korean version of GT-I9100, are published in a forum. the rom is available on the internet now and some ppl claimed that it runs on european version also.
some details about the build:
ro.build.id=IML74K
ro.build.display.id=IML74K.UC08
ro.build.version.incremental=UC08
ro.build.version.sdk=15
ro.build.version.codename=REL
ro.build.version.release=4.0.3
ro.build.date=Thu Mar 8 22:01:59 KST 2012
ro.build.date.utc=1331211719
ro.product.name=SHW-M250K
ro.product.cpu.abi=armeabi-v7a
ro.product.cpu.abi2=armeabi
ro.product.manufacturer=samsung
ro.product.locale.language=ko
ro.product.locale.region=KR
ro.build.PDA=M250K.UC08.2152
download link for I9100XXLPJ
screenshots for the Korean ICS
download links for M250K.UC08.2152_CL226872_REV02 (WARNING: not recommended for normal users):
direct link (works)
torrent file (does not work for me)
Minggu, 04 Maret 2012
Android ICS available on 15 March
the latest news (or rumor) about the official release date for Android ICS on Samsung Galaxy S2 is 15 March, according to various sources from Samsung Israel
on the other hand, Samsung HK has published the latest version of I9100 user manual for ICS on their website already, although no screenshots from ICS is included
User Manual (ICS) in both English and Traditional Chinese:

you can download it here: User Manual (ICS)
below are some screenshots of the manual, together with the revision dated 03/2012

on the other hand, Samsung HK has published the latest version of I9100 user manual for ICS on their website already, although no screenshots from ICS is included
User Manual (ICS) in both English and Traditional Chinese:
you can download it here: User Manual (ICS)
below are some screenshots of the manual, together with the revision dated 03/2012
Senin, 20 Februari 2012
more Bravia Engine screenshots marked with differences
Samsung Galaxy S2 Gallery3D with Sony Bravia Engine, obvious differences are marked in red circles for easy comparison
references:
SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available
now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo
SGS2 Gallery Sony Bravia Engine demo
Samsung Gallery3D Original | Samsung Gallery3D with Sony Bravia Engine |
references:
SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available
now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo
SGS2 Gallery Sony Bravia Engine demo
Rabu, 15 Februari 2012
Samsung firmware version number reference
the last three letters appear on the firmware code or name is the firmware version and follows a naming convention by Samsung which represents the build date and version of the firmware. so you can tell by looking at the firmware code which is a newer one (click here for Samsung firmware code reference list)
for example, I9100XWKI4 is an older firmware, I9100XWKI8 is somewhat newer than KI4 (8 is greater than 4), while I9100XWKK5 is newer than KI8 (K is greater then I), etc. but what is the meaning of these three letters?
actually, for instance, the last three letters of I9100XWKI8 is K, I and 8, represents the year, the month of the firmware was built and the versioning respectively. here is the break down for these letters for Samsung Galaxy SII I9100
- the first letter represents the year
J = 2010
K = 2011
L = 2012
M = 2013, etc
so XWKI8 is a 2011 firmware while XXLA4 is a 2012 firmware
- the second letter represents the month
A = January
B = February
C = March
D = April
E = May
F = June
G = July
H = August
I = September
J = October
K = November
L = December
so XWKI8 is built on September 2011, while XXLA4 on January 2012
- the third letter represent the version
so XWKI4 is the forth version, while XWKI8 is the eighth version and XXKPA is the tenth version (A=10, B=11, C=12, etc)
as a result:
- XWKI8 is built on 2011 (K) September (I) and is the 8th (8) version
- XXLA4 is built on 2012 (L) January (A) and is the 4th (4) version
recently u can find some ICS beta versions leaked like I9100XXLP2, I9100XXLP6, I9100XXLPB, etc. the second last letter P refers to pre-release, beta, test built, development, and the like. and u will now know that, XXLPB is built on 2012 (L), is a test built or pre-release (P), and is the eleventh (B) version
UPDATE 18 May 2012:
looks like Samsung now use the letter P for all ICS firmware
for example:
I9100XXKP4 (2011 December), I9100XXLPH (2012 February), I9100XXLPQ (2012 March), I9100BULPC (2012 April), I9100XWLPD (2012 May)
N7000XXLPY (2012 May), N7000ZSLPF (2012 May)
no details about what the P refers to for now
References:
Samsung firmware code reference list
Samsung CSC code reference
for example, I9100XWKI4 is an older firmware, I9100XWKI8 is somewhat newer than KI4 (8 is greater than 4), while I9100XWKK5 is newer than KI8 (K is greater then I), etc. but what is the meaning of these three letters?
actually, for instance, the last three letters of I9100XWKI8 is K, I and 8, represents the year, the month of the firmware was built and the versioning respectively. here is the break down for these letters for Samsung Galaxy SII I9100
- the first letter represents the year
J = 2010
K = 2011
L = 2012
M = 2013, etc
so XWKI8 is a 2011 firmware while XXLA4 is a 2012 firmware
- the second letter represents the month
A = January
B = February
C = March
D = April
E = May
F = June
G = July
H = August
I = September
J = October
K = November
L = December
so XWKI8 is built on September 2011, while XXLA4 on January 2012
- the third letter represent the version
so XWKI4 is the forth version, while XWKI8 is the eighth version and XXKPA is the tenth version (A=10, B=11, C=12, etc)
as a result:
- XWKI8 is built on 2011 (K) September (I) and is the 8th (8) version
- XXLA4 is built on 2012 (L) January (A) and is the 4th (4) version
recently u can find some ICS beta versions leaked like I9100XXLP2, I9100XXLP6, I9100XXLPB, etc. the second last letter P refers to pre-release, beta, test built, development, and the like. and u will now know that, XXLPB is built on 2012 (L), is a test built or pre-release (P), and is the eleventh (B) version
UPDATE 18 May 2012:
looks like Samsung now use the letter P for all ICS firmware
for example:
I9100XXKP4 (2011 December), I9100XXLPH (2012 February), I9100XXLPQ (2012 March), I9100BULPC (2012 April), I9100XWLPD (2012 May)
N7000XXLPY (2012 May), N7000ZSLPF (2012 May)
no details about what the P refers to for now
References:
Samsung firmware code reference list
Samsung CSC code reference
Jumat, 10 Februari 2012
Samsung Galaxy SII I9100 mod - 2nd attempt
this is my second modded SGS2 kernel and rom, it is so smooth and fast with greater than 15000 IO speed
- Android 2.3.6
- 2.6.35.14 kernel
- I9100XWKK5 rom
- OC to 1.6
- Quadrant IO 15316

much better than my previous one :D
reference: my Samsung Galaxy SII I9100 mod - 1st attempt
- Android 2.3.6
- 2.6.35.14 kernel
- I9100XWKK5 rom
- OC to 1.6
- Quadrant IO 15316
much better than my previous one :D
reference: my Samsung Galaxy SII I9100 mod - 1st attempt
Jumat, 03 Februari 2012
I9100XXLPB - another 4.0.3 ICS rom available
XXLPB, the newest Android 4.0.3 rom with working faceunlock, was leaked last nite and available for download
modem: XXLPB
csc: OXXLP5
build date: 29 Jan 2012
some major changes include:
- fm radio back again
- wallpaper size now possible
- 2G/3G switchable
- faceunlock ok (not 100%)
download links:
- original version (password: samfirmware.com)
- CF-Root version by Chainfire
modem: XXLPB
csc: OXXLP5
build date: 29 Jan 2012
some major changes include:
- fm radio back again
- wallpaper size now possible
- 2G/3G switchable
- faceunlock ok (not 100%)
download links:
- original version (password: samfirmware.com)
- CF-Root version by Chainfire
Senin, 30 Januari 2012
Galaxy S2 ICS 4.0.3 Sony Bravia Engine demo
UPDATE: more Bravia Engine screenshots marked with differences
this is another Gallery3D demo for ICS Android 4.0.3 based on XXLP6 (I9100XXLP6) and wallpaper rendering is included. no performance tuning, etc was applied (for Gingerbread version go here)
as to use the Bravia Engine to render your wallpaper, create/re-create it with this gallery app
for more info, how-to and installation, please refer to SGS2 Gallery Sony Bravia Engine demo
if you like this mod, please give it a like or share this post to your friends, etc, or consider a small donations. thank you
feedbacks and questions are welcomed
PLEASE READ THE DISCLAIMER AND WARNING CAREFULLY BEFORE DOWNLOADING OR INSTALLING THE FILE(S)!!
DISCLAIMER
The file attached below is an unfinished demo resulted from a feasibility study for integrating Samsung Gallery3D application and Sony Bravia Engine, and is provided for educational and research purposes only. This demo is solely to describe and explain how to implement the engine with the Samsung Android Gallery application, and is only intended for demonstrating the outputs produced by Samsung Gallery3D application with Sony Bravia Engine on the Android platform. It is, however, in no ways or by no means to be used on a daily basis, nor to be used for any commerical purpose, and it is not supposed to be distributed or published in any kind.
Samsung Gallery3D, Sony Bravia Engine, Android and all other trademarks mentioned belong to their respective owners.
WARNING
The file(s) attached are provided as is and for demo only. You should pay attention to the laws in your country or region, whichever and wherever applicable. You have to make sure you are not offended by downloading, accessing, transmitting, using, or in any other way utilizing any material contained in the file(s). You further understand and acknowledge are legally able to use or access the material(s) according to the laws in your country or region, and agree to waive, and hereby do waive, any legal or equitable rights or remedies you have or may have against me, regarding all matters related to your use of the file(s).
I am NOT RESPONSIBLE for any damages, including bricked phones, partial or total loss of data resulting from the use of the file(s) contained, in all kinds and/or by any means, caused by using or accessing the file(s)/material(s), including problems caused by the file(s) and/or by third parties. You shall be solely responsible for the consequences of using or accessing the material(s) and I will not be held responsible in the event any charges, including but not limited to civil and criminal charges, be brought against any individuals using the material(s) contained in this post and or attachment(s).
By clicking on the link below you agree to all the terms and conditions described above, and fully understand the risks involved for using or accessing any materials found here, and agree to assume and take on all of the risks and responsibilities in any way associated with this yourself.
download link: Gallery3DWallpaperSBEDemoICS (in CWM zip)
this is another Gallery3D demo for ICS Android 4.0.3 based on XXLP6 (I9100XXLP6) and wallpaper rendering is included. no performance tuning, etc was applied (for Gingerbread version go here)
as to use the Bravia Engine to render your wallpaper, create/re-create it with this gallery app
for more info, how-to and installation, please refer to SGS2 Gallery Sony Bravia Engine demo
Original Wallpaper | Wallpaper with Sony Bravia Engine |
if you like this mod, please give it a like or share this post to your friends, etc, or consider a small donations. thank you
feedbacks and questions are welcomed
PLEASE READ THE DISCLAIMER AND WARNING CAREFULLY BEFORE DOWNLOADING OR INSTALLING THE FILE(S)!!
DISCLAIMER
The file attached below is an unfinished demo resulted from a feasibility study for integrating Samsung Gallery3D application and Sony Bravia Engine, and is provided for educational and research purposes only. This demo is solely to describe and explain how to implement the engine with the Samsung Android Gallery application, and is only intended for demonstrating the outputs produced by Samsung Gallery3D application with Sony Bravia Engine on the Android platform. It is, however, in no ways or by no means to be used on a daily basis, nor to be used for any commerical purpose, and it is not supposed to be distributed or published in any kind.
Samsung Gallery3D, Sony Bravia Engine, Android and all other trademarks mentioned belong to their respective owners.
WARNING
The file(s) attached are provided as is and for demo only. You should pay attention to the laws in your country or region, whichever and wherever applicable. You have to make sure you are not offended by downloading, accessing, transmitting, using, or in any other way utilizing any material contained in the file(s). You further understand and acknowledge are legally able to use or access the material(s) according to the laws in your country or region, and agree to waive, and hereby do waive, any legal or equitable rights or remedies you have or may have against me, regarding all matters related to your use of the file(s).
I am NOT RESPONSIBLE for any damages, including bricked phones, partial or total loss of data resulting from the use of the file(s) contained, in all kinds and/or by any means, caused by using or accessing the file(s)/material(s), including problems caused by the file(s) and/or by third parties. You shall be solely responsible for the consequences of using or accessing the material(s) and I will not be held responsible in the event any charges, including but not limited to civil and criminal charges, be brought against any individuals using the material(s) contained in this post and or attachment(s).
By clicking on the link below you agree to all the terms and conditions described above, and fully understand the risks involved for using or accessing any materials found here, and agree to assume and take on all of the risks and responsibilities in any way associated with this yourself.
download link: Gallery3DWallpaperSBEDemoICS (in CWM zip)
Label:
Android 4.0,
bravia,
demo,
galaxy S2,
Gallery3D,
I9100,
ice-cream sandwich,
ICS,
SGS2,
SII,
sony,
wallpaper
Jumat, 27 Januari 2012
Bravia Engine for Galaxy S2 I9100 ICS is coming
UPDATE: SGS2 ICS 4.0.3 Sony Bravia Engine demo available
i've put the Sony Bravia into SGS2 ICS 4.0.3 and it works like a charm, more details later
and pls show me your supports! thx!
i've put the Sony Bravia into SGS2 ICS 4.0.3 and it works like a charm, more details later
and pls show me your supports! thx!
Label:
Android 4.0,
bravia,
demo,
galaxy S2,
Gallery3D,
I9100,
ice-cream sandwich,
ICS,
mod,
S2,
SGS2,
sony
Rabu, 25 Januari 2012
I9100XXLP6 new ICS 4.0.3 leaked
the build date is 17th January 2012, about a week ago. bug in changing home screen wallpaper reported and still no switch between 2G/3G. rooted kernel is available already but faceunlock should be fine
base: XXLP6
modem: XXLP6
csc: OXXLP3
download link:
- original file (password: samfirmware.com)
- CF-Rooted version by Chainfire
base: XXLP6
modem: XXLP6
csc: OXXLP3
download link:
- original file (password: samfirmware.com)
- CF-Rooted version by Chainfire
Label:
Android 4.0,
beta,
bug,
download,
faceunlock,
galaxy S2,
I9100,
ice-cream sandwich,
ICS,
leaked,
root,
samsung,
SGS2,
SII,
wallpaper
Sabtu, 14 Januari 2012
Galaxy S2 wallpaper Sony Bravia Engine demo
UPDATE2: more Bravia Engine screenshots marked with differences
UPDATE: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available
wallpaper enhancements with Sony Bravia Engine for Samsung Galaxy S2 I9100, a successor of SGS2 Gallery Sony Bravia Engine demo.
this is another demo for implementing the Bravia Engine, not limited to the Gallery3D, but for the wallpaper as well. no changes to the installation or settings at all and it is almost the same as the previous demo except the wallpaper is also rendered by the Bravia Engine. if you only want the engine for the Gallery3D, just keep/install the previous demo.
as to use the Bravia Engine to render your wallpaper, create/re-create it with this gallery app
for more info, how-to and installation, please refer to SGS2 Gallery Sony Bravia Engine demo
again, no performance tuning, etc was applied and bugs are expected
if you like this mod, please give it a like or share this post to your friends, etc, or consider a small donations. thank you
feedbacks and questions are welcomed
PLEASE READ THE DISCLAIMER AND WARNING CAREFULLY BEFORE DOWNLOADING OR INSTALLING THE FILE(S)!!
DISCLAIMER
The file attached below is an unfinished demo resulted from a feasibility study for integrating Samsung Gallery3D application and Sony Bravia Engine, and is provided for educational and research purposes only. This demo is solely to describe and explain how to implement the engine with the Samsung Android Gallery application, and is only intended for demonstrating the outputs produced by Samsung Gallery3D application with Sony Bravia Engine on the Android platform. It is, however, in no ways or by no means to be used on a daily basis, nor to be used for any commerical purpose, and it is not supposed to be distributed or published in any kind.
Samsung Gallery3D, Sony Bravia Engine, Android and all other trademarks mentioned belong to their respective owners.
WARNING
The file(s) attached are provided as is and for demo only. You should pay attention to the laws in your country or region, whichever and wherever applicable. You have to make sure you are not offended by downloading, accessing, transmitting, using, or in any other way utilizing any material contained in the file(s). You further understand and acknowledge are legally able to use or access the material(s) according to the laws in your country or region, and agree to waive, and hereby do waive, any legal or equitable rights or remedies you have or may have against me, regarding all matters related to your use of the file(s).
I am NOT RESPONSIBLE for any damages, including bricked phones, partial or total loss of data resulting from the use of the file(s) contained, in all kinds and/or by any means, caused by using or accessing the file(s)/material(s), including problems caused by the file(s) and/or by third parties. You shall be solely responsible for the consequences of using or accessing the material(s) and I will not be held responsible in the event any charges, including but not limited to civil and criminal charges, be brought against any individuals using the material(s) contained in this post and or attachment(s).
By clicking on the link below you agree to all the terms and conditions described above, and fully understand the risks involved for using or accessing any materials found here, and agree to assume and take on all of the risks and responsibilities in any way associated with this yourself.
download link: Gallery3DWallpaperSBEDemo (in CWM zip)
UPDATE: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available
wallpaper enhancements with Sony Bravia Engine for Samsung Galaxy S2 I9100, a successor of SGS2 Gallery Sony Bravia Engine demo.
this is another demo for implementing the Bravia Engine, not limited to the Gallery3D, but for the wallpaper as well. no changes to the installation or settings at all and it is almost the same as the previous demo except the wallpaper is also rendered by the Bravia Engine. if you only want the engine for the Gallery3D, just keep/install the previous demo.
as to use the Bravia Engine to render your wallpaper, create/re-create it with this gallery app
for more info, how-to and installation, please refer to SGS2 Gallery Sony Bravia Engine demo
again, no performance tuning, etc was applied and bugs are expected
Original Wallpaper | Wallpaper with Sony Bravia Engine |
if you like this mod, please give it a like or share this post to your friends, etc, or consider a small donations. thank you
feedbacks and questions are welcomed
PLEASE READ THE DISCLAIMER AND WARNING CAREFULLY BEFORE DOWNLOADING OR INSTALLING THE FILE(S)!!
DISCLAIMER
The file attached below is an unfinished demo resulted from a feasibility study for integrating Samsung Gallery3D application and Sony Bravia Engine, and is provided for educational and research purposes only. This demo is solely to describe and explain how to implement the engine with the Samsung Android Gallery application, and is only intended for demonstrating the outputs produced by Samsung Gallery3D application with Sony Bravia Engine on the Android platform. It is, however, in no ways or by no means to be used on a daily basis, nor to be used for any commerical purpose, and it is not supposed to be distributed or published in any kind.
Samsung Gallery3D, Sony Bravia Engine, Android and all other trademarks mentioned belong to their respective owners.
WARNING
The file(s) attached are provided as is and for demo only. You should pay attention to the laws in your country or region, whichever and wherever applicable. You have to make sure you are not offended by downloading, accessing, transmitting, using, or in any other way utilizing any material contained in the file(s). You further understand and acknowledge are legally able to use or access the material(s) according to the laws in your country or region, and agree to waive, and hereby do waive, any legal or equitable rights or remedies you have or may have against me, regarding all matters related to your use of the file(s).
I am NOT RESPONSIBLE for any damages, including bricked phones, partial or total loss of data resulting from the use of the file(s) contained, in all kinds and/or by any means, caused by using or accessing the file(s)/material(s), including problems caused by the file(s) and/or by third parties. You shall be solely responsible for the consequences of using or accessing the material(s) and I will not be held responsible in the event any charges, including but not limited to civil and criminal charges, be brought against any individuals using the material(s) contained in this post and or attachment(s).
By clicking on the link below you agree to all the terms and conditions described above, and fully understand the risks involved for using or accessing any materials found here, and agree to assume and take on all of the risks and responsibilities in any way associated with this yourself.
download link: Gallery3DWallpaperSBEDemo (in CWM zip)
Rabu, 04 Januari 2012
Galaxy S2 I9100 Gallery Sony Bravia Engine demo
UPDATE4: Sony Bravia Engine for Samsung Galaxy S3 coming soon
UPDATE3: more Bravia Engine screenshots marked with differences
UPDATE2: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available
UPDATE: now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo
this is an incomplete but working demo for implementing Sony Bravia Engine in Gallery3D on Samsung Galaxy S2/Samsung Galaxy Note for Android 2.3.6 Gingerbread/Android 4.0.3 Ice-Cream Sandwich. once you have installed it, your existing Gallery3D WILL BE REPLACED by this demo. note that no performance or memory tweaks, stress tests, etc were performed in this demo, and bugs or force closes are expected but not observed so far
EDIT: the current version is incompatible with I9000 yet
i considered it a success based on the following facts and results:
- the library needed by the Sony Bravia Engine for converting images was loaded and being used by the gallery app
- the gallery app warned against missing libraries if they could not be accessed
- the be_photo file did played a role and the outputs were back to nornal (without the Bravia engine) if it was not accesssible
- the images were processed/converted by the engine during the image creation
- the outputs produced (screenshots captured) by the Samsung Gallery3D were identical to those produced by Sony Gallery installed on my device in terms of file sizes, checksums, etc
- the outputs produced by the Samsung Gallery3D alone without the Bravia engine were different in terms of file sizes, checksums, etc
i cannot, however, assure it is 100% ported for the reason that i do not own a SE device. but even i do, the outputs cannot be compared directly due to different resolutions, color engine, brightness used, etc
PLEASE READ THIS POST CAREFULLY BEFORE DOWNLOADING OR INSTALLING THIS DEMO!!
system requirements:
- gingerbread/ice-cream sandwich
- rooted
- CWM recovery
- built and tested on:
Samsung Galaxy S2 GT-I9100- 2.3.6 - I9100XWKK5
Samsung Galaxy S2 GT-I9100 - 4.0.3 - I9100XXLP6
Samsung Galaxy Note GT-N7000 - 2.3.6 - N7000XXLC1
Samsung Galaxy Note GT-N7000 - 4.0.3 - I9220ZCLP6
files to be copied to your phone:
- /system/app/Gallery3D.apk
- /system/etc/be_photo
- /system/lib/libbmpcnv.so
- /system/lib/libiwi.so
- /system/lib/libiwiOmx.so
- /system/lib/libiwiOmxUtil.so
installation:
backup your files first!!!
then, either:
1/. with CWM
- put the zip file in your sdcard
- reboot into recovery mode
- choose the zip file and select update
- reboot your phone
or:
2/. with File Manager/Explorer/shell
- extract the zip file
- copy the system folder extracted from the zip to your /system (rw permission is required)
settings:
- NO EXTRA setting is required
- NO NEED to edit any prop file
turning on the Sony Bravia Engine:
- NO NEED to do anything, the engine will be turned on by default
tunning off the Sony Braiva Engine:
- you can only turn it off TEMPORARILY (*see below)
uninstalling the demo:
- the simpliest way is to overwrite the Gallery3D.apk with your previous version
- remove the files listed above if you want a complete uninstall but not a must
how to check the Sony Bravia Engine is loaded and running:
- create a new folder in your external sd card is suggested, eg /mnt/sdcard/external_sd/sbetest/, then copy an image file of your choice in that folder
- within that newly created folder, make a new copy of the image file you just copied there, and rename it by adding a tag 'BE-OFF' to the filename without quotes. now you will have two identical images here and read like eg, myimage1.jpg + myimage1BE-OFF.jpg, myimage2.jpg + myBE-OFFimage2.jpg, etc. the engine will ignore all files with the BE-OFF tag so a normal output will be produced instead
- if you created the new folder in your external sd card, go to Settings > Storage, and select Unmount SD card, followed by selecting Mount SD card again as to force a media rescan
- if you created the new folder elsewhere but not in your external sd card, perform a media scan either by running a third party app like 'Rescan Media', which can be found on the market
- start Gallery SBEDemo and you should see the new folder and files just created
- then,
1/. for normal users
- browser the two images and you should see the differences in sharpness, color, etc. if you do, then the Sony Bravia Engine should be running properly
- do a screen capture for the two images and save them. compare the two file sizes and they should be differ (beware of the zoom in/out buttons, etc and make sure they look identical when capturing the screenshots)
2/. for advanced users
I - by checking the pids
- get the pid of the gallery (media) by:
a) pidof com.cooliris.media
or,
b) ps | grep media | grep -v grep
- get the pid that is using the lib file /system/lib/libbmpcnv.so after clicking an image in the gallery by:
fuser /system/lib/libbmpcnv.so
- the pid returned from fuser should be equal to the pid of the gallery
II - by checking the file size and checksum of the files
- perform screen captures for both images
- compare the checksums and they should differ
III - by comparing the output produced by SonyEricsson's Gallery
- install SonyEricsson's Gallery and make sure it runs properly with the bravia engine
- perform screen captures for the images in both Gallery SBEDemo and SonyEricsson's Gallery
- compare the checksums and they should be identical
IV - by reading log file
- read the log by logcat and you should read messages like 'BE-OFF' tag or '### entering be 111' with tag MediaItemTexture
in order to prove it further, you can:
- click on an image without BE-OFF tag, press the home button and switch to another app or home, rename the /etc/be_photo, then press the home button to switch back to gallery again to see the differences, and a log will be printed and read like the following:
01-04 22:43:56.194: ERROR/BitmapConverterNative(1382): Failed to LoadParameters, Missing Parameter files ==========
- kill the gallery app and rename the /system/lib/libbmpcnv.so, start gallery again and click on an image, you will get a force close because the required library file libbmpcnv.so has been removed/renamed, and you will find a log message like:
01-04 22:48:34.964: WARN/dalvikvm(5192): Exception Ljava/lang/UnsatisfiedLinkError; thrown while initializing Lcom/sonyericsson/swiqi/BitmapConverter;
01-04 22:48:34.964: WARN/dalvikvm(5192): threadid=15: thread exiting with uncaught exception (group=0x4001e578)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): FATAL EXCEPTION: TextureLoad
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): java.lang.ExceptionInInitializerError
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.MediaItemTexture.transformWithIQI(MediaItemTexture.java:394)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.MediaItemTexture.load(MediaItemTexture.java:166)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView.loadTextureAsync(RenderView.java:313)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView.access$900(RenderView.java:53)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView$TextureLoadThread.load(RenderView.java:1280)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView$TextureLoadThread.run(RenderView.java:1264)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): Caused by: java.lang.UnsatisfiedLinkError: Couldn't load bmpcnv: findLibrary returned null
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at java.lang.Runtime.loadLibrary(Runtime.java:429)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at java.lang.System.loadLibrary(System.java:554)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.sonyericsson.swiqi.BitmapConverter.<clinit>(BitmapConverter.java:30)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): ... 6 more
01-04 22:48:34.969: WARN/ActivityManager(812): Force finishing activity com.cooliris.media/.Gallery
and, that's all. feedbacks and questions are welcomed
PLEASE READ THE DISCLAIMER AND WARNING CAREFULLY BEFORE DOWNLOADING OR INSTALLING THE FILE(S)!!
DISCLAIMER
The file attached below is an unfinished demo resulted from a feasibility study for integrating Samsung Gallery3D application and Sony Bravia Engine, and is provided for educational and research purposes only. This demo is solely to describe and explain how to implement the engine with the Samsung Android Gallery application, and is only intended for demonstrating the outputs produced by Samsung Gallery3D application with Sony Bravia Engine on the Android platform. It is, however, in no ways or by no means to be used on a daily basis, nor to be used for any commerical purpose, and it is not supposed to be distributed or published in any kind.
Samsung Gallery3D, Sony Bravia Engine, Android and all other trademarks mentioned belong to their respective owners.
WARNING
The file(s) attached are provided as is and for demo only. You should pay attention to the laws in your country or region, whichever and wherever applicable. You have to make sure you are not offended by downloading, accessing, transmitting, using, or in any other way utilizing any material contained in the file(s). You further understand and acknowledge are legally able to use or access the material(s) according to the laws in your country or region, and agree to waive, and hereby do waive, any legal or equitable rights or remedies you have or may have against me, regarding all matters related to your use of the file(s).
I am NOT RESPONSIBLE for any damages, including bricked phones, partial or total loss of data resulting from the use of the file(s) contained, in all kinds and/or by any means, caused by using or accessing the file(s)/material(s), including problems caused by the file(s) and/or by third parties. You shall be solely responsible for the consequences of using or accessing the material(s) and I will not be held responsible in the event any charges, including but not limited to civil and criminal charges, be brought against any individuals using the material(s) contained in this post and or attachment(s).
By clicking on the link below you agree to all the terms and conditions described above, and fully understand the risks involved for using or accessing any materials found here, and agree to assume and take on all of the risks and responsibilities in any way associated with this yourself.
download link: Gallery3DSBEDemo (in CWM zip)
UPDATE3: more Bravia Engine screenshots marked with differences
UPDATE2: SGS2 ICS 4.0.3 Sony Bravia Engine demo with wallpaper rendering available
UPDATE: now with wallpaper enhancements - SGS2 wallpaper Sony Bravia Engine demo
this is an incomplete but working demo for implementing Sony Bravia Engine in Gallery3D on Samsung Galaxy S2/Samsung Galaxy Note for Android 2.3.6 Gingerbread/Android 4.0.3 Ice-Cream Sandwich. once you have installed it, your existing Gallery3D WILL BE REPLACED by this demo. note that no performance or memory tweaks, stress tests, etc were performed in this demo, and bugs or force closes are expected but not observed so far
EDIT: the current version is incompatible with I9000 yet
i considered it a success based on the following facts and results:
- the library needed by the Sony Bravia Engine for converting images was loaded and being used by the gallery app
- the gallery app warned against missing libraries if they could not be accessed
- the be_photo file did played a role and the outputs were back to nornal (without the Bravia engine) if it was not accesssible
- the images were processed/converted by the engine during the image creation
- the outputs produced (screenshots captured) by the Samsung Gallery3D were identical to those produced by Sony Gallery installed on my device in terms of file sizes, checksums, etc
- the outputs produced by the Samsung Gallery3D alone without the Bravia engine were different in terms of file sizes, checksums, etc
i cannot, however, assure it is 100% ported for the reason that i do not own a SE device. but even i do, the outputs cannot be compared directly due to different resolutions, color engine, brightness used, etc
PLEASE READ THIS POST CAREFULLY BEFORE DOWNLOADING OR INSTALLING THIS DEMO!!
system requirements:
- gingerbread/ice-cream sandwich
- rooted
- CWM recovery
- built and tested on:
Samsung Galaxy S2 GT-I9100- 2.3.6 - I9100XWKK5
Samsung Galaxy S2 GT-I9100 - 4.0.3 - I9100XXLP6
Samsung Galaxy Note GT-N7000 - 2.3.6 - N7000XXLC1
Samsung Galaxy Note GT-N7000 - 4.0.3 - I9220ZCLP6
files to be copied to your phone:
- /system/app/Gallery3D.apk
- /system/etc/be_photo
- /system/lib/libbmpcnv.so
- /system/lib/libiwi.so
- /system/lib/libiwiOmx.so
- /system/lib/libiwiOmxUtil.so
installation:
backup your files first!!!
then, either:
1/. with CWM
- put the zip file in your sdcard
- reboot into recovery mode
- choose the zip file and select update
- reboot your phone
or:
2/. with File Manager/Explorer/shell
- extract the zip file
- copy the system folder extracted from the zip to your /system (rw permission is required)
settings:
- NO EXTRA setting is required
- NO NEED to edit any prop file
turning on the Sony Bravia Engine:
- NO NEED to do anything, the engine will be turned on by default
tunning off the Sony Braiva Engine:
- you can only turn it off TEMPORARILY (*see below)
uninstalling the demo:
- the simpliest way is to overwrite the Gallery3D.apk with your previous version
- remove the files listed above if you want a complete uninstall but not a must
how to check the Sony Bravia Engine is loaded and running:
- create a new folder in your external sd card is suggested, eg /mnt/sdcard/external_sd/sbetest/, then copy an image file of your choice in that folder
- within that newly created folder, make a new copy of the image file you just copied there, and rename it by adding a tag 'BE-OFF' to the filename without quotes. now you will have two identical images here and read like eg, myimage1.jpg + myimage1BE-OFF.jpg, myimage2.jpg + myBE-OFFimage2.jpg, etc. the engine will ignore all files with the BE-OFF tag so a normal output will be produced instead
- if you created the new folder in your external sd card, go to Settings > Storage, and select Unmount SD card, followed by selecting Mount SD card again as to force a media rescan
- if you created the new folder elsewhere but not in your external sd card, perform a media scan either by running a third party app like 'Rescan Media', which can be found on the market
- start Gallery SBEDemo and you should see the new folder and files just created
- then,
1/. for normal users
- browser the two images and you should see the differences in sharpness, color, etc. if you do, then the Sony Bravia Engine should be running properly
- do a screen capture for the two images and save them. compare the two file sizes and they should be differ (beware of the zoom in/out buttons, etc and make sure they look identical when capturing the screenshots)
2/. for advanced users
I - by checking the pids
- get the pid of the gallery (media) by:
a) pidof com.cooliris.media
or,
b) ps | grep media | grep -v grep
- get the pid that is using the lib file /system/lib/libbmpcnv.so after clicking an image in the gallery by:
fuser /system/lib/libbmpcnv.so
- the pid returned from fuser should be equal to the pid of the gallery
II - by checking the file size and checksum of the files
- perform screen captures for both images
- compare the checksums and they should differ
III - by comparing the output produced by SonyEricsson's Gallery
- install SonyEricsson's Gallery and make sure it runs properly with the bravia engine
- perform screen captures for the images in both Gallery SBEDemo and SonyEricsson's Gallery
- compare the checksums and they should be identical
IV - by reading log file
- read the log by logcat and you should read messages like 'BE-OFF' tag or '### entering be 111' with tag MediaItemTexture
in order to prove it further, you can:
- click on an image without BE-OFF tag, press the home button and switch to another app or home, rename the /etc/be_photo, then press the home button to switch back to gallery again to see the differences, and a log will be printed and read like the following:
01-04 22:43:56.194: ERROR/BitmapConverterNative(1382): Failed to LoadParameters, Missing Parameter files ==========
- kill the gallery app and rename the /system/lib/libbmpcnv.so, start gallery again and click on an image, you will get a force close because the required library file libbmpcnv.so has been removed/renamed, and you will find a log message like:
01-04 22:48:34.964: WARN/dalvikvm(5192): Exception Ljava/lang/UnsatisfiedLinkError; thrown while initializing Lcom/sonyericsson/swiqi/BitmapConverter;
01-04 22:48:34.964: WARN/dalvikvm(5192): threadid=15: thread exiting with uncaught exception (group=0x4001e578)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): FATAL EXCEPTION: TextureLoad
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): java.lang.ExceptionInInitializerError
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.MediaItemTexture.transformWithIQI(MediaItemTexture.java:394)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.MediaItemTexture.load(MediaItemTexture.java:166)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView.loadTextureAsync(RenderView.java:313)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView.access$900(RenderView.java:53)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView$TextureLoadThread.load(RenderView.java:1280)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.cooliris.media.RenderView$TextureLoadThread.run(RenderView.java:1264)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): Caused by: java.lang.UnsatisfiedLinkError: Couldn't load bmpcnv: findLibrary returned null
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at java.lang.Runtime.loadLibrary(Runtime.java:429)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at java.lang.System.loadLibrary(System.java:554)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): at com.sonyericsson.swiqi.BitmapConverter.<clinit>(BitmapConverter.java:30)
01-04 22:48:34.969: ERROR/AndroidRuntime(5192): ... 6 more
01-04 22:48:34.969: WARN/ActivityManager(812): Force finishing activity com.cooliris.media/.Gallery
and, that's all. feedbacks and questions are welcomed
PLEASE READ THE DISCLAIMER AND WARNING CAREFULLY BEFORE DOWNLOADING OR INSTALLING THE FILE(S)!!
DISCLAIMER
The file attached below is an unfinished demo resulted from a feasibility study for integrating Samsung Gallery3D application and Sony Bravia Engine, and is provided for educational and research purposes only. This demo is solely to describe and explain how to implement the engine with the Samsung Android Gallery application, and is only intended for demonstrating the outputs produced by Samsung Gallery3D application with Sony Bravia Engine on the Android platform. It is, however, in no ways or by no means to be used on a daily basis, nor to be used for any commerical purpose, and it is not supposed to be distributed or published in any kind.
Samsung Gallery3D, Sony Bravia Engine, Android and all other trademarks mentioned belong to their respective owners.
WARNING
The file(s) attached are provided as is and for demo only. You should pay attention to the laws in your country or region, whichever and wherever applicable. You have to make sure you are not offended by downloading, accessing, transmitting, using, or in any other way utilizing any material contained in the file(s). You further understand and acknowledge are legally able to use or access the material(s) according to the laws in your country or region, and agree to waive, and hereby do waive, any legal or equitable rights or remedies you have or may have against me, regarding all matters related to your use of the file(s).
I am NOT RESPONSIBLE for any damages, including bricked phones, partial or total loss of data resulting from the use of the file(s) contained, in all kinds and/or by any means, caused by using or accessing the file(s)/material(s), including problems caused by the file(s) and/or by third parties. You shall be solely responsible for the consequences of using or accessing the material(s) and I will not be held responsible in the event any charges, including but not limited to civil and criminal charges, be brought against any individuals using the material(s) contained in this post and or attachment(s).
By clicking on the link below you agree to all the terms and conditions described above, and fully understand the risks involved for using or accessing any materials found here, and agree to assume and take on all of the risks and responsibilities in any way associated with this yourself.
download link: Gallery3DSBEDemo (in CWM zip)
Label:
android,
bravia,
demo,
galaxy S2,
gallery,
Gallery3D,
gingerbread,
I9100,
ice-cream sandwich,
ICS,
samsung,
SGS2,
sony
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